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Football manager 2016 challenges
Football manager 2016 challenges








  1. #Football manager 2016 challenges skin
  2. #Football manager 2016 challenges simulator

You may also be asked questions moments before kick-off in tunnel interviews. Pre and post match interviews can be dealt with yourself or by the assistant manager. Before playing we needed to attend a press conference, a divisive feature that's been a regular in FM for several years. We finally felt ready for our first big test and clicked our way through the in-game news feed. We had to be careful not to overwork our players though, injuries become common if you push your team too hard, and few things are more frustrating than injuries in the build-up to a big match. Players can be assigned individual training to help them improve certain attributes, adapt their style of play, or focus on a certain role. Against weaker opponents we focussed on attacking movement, then tactics when facing tougher challenges. For team training there's a general focus, such as tactics or team cohesion, and there's also an upcoming match focus.

#Football manager 2016 challenges simulator

After all, this is a football management simulator and these are the decisions every manager has to take.īefore jumping into our first match we visited the training fields, just to make sure our team was on the right path. These choices hurt but they have to be made. It's a difficult decision to drop your best player because his position doesn't fit with your system. It can be agonising to see your team beaten by inferior opposition because they negate your free-flowing attacking style by keeping men behind the ball. That's something inherent in football and equally true in Football Manager. We probably spent more time tweaking tactics than we did anything else. You have to decide whether to adapt your system to fit certain players or keep a solid set-up at the risk of unsettling some of your stars. Even then, juggling your line-up is still difficult. The presentation outlines clearly which positions and which roles your players are best suited to. In the past the presentation has been heavily burdened with a variety of screens to click between, though all the complexity and attention to detail is still included, the presentation in FM16 focusses much more on the main tactics screen and thus it flows a lot smoother.

football manager 2016 challenges

We were pleased at how effortless it was to click between strategy, individual roles, and set-pieces. The first thing we wanted to do was to set our tactics. All areas such as tactics, scouting, squad and training are easily accessed. Navigating the wealth of in-game features is fairly intuitive thanks to the side-bar interface, something we have become more comfortable with since its introduction in FM15. We felt obligated to play a possession-focused attacking 4-3-3 tactic throughout our game because that's what we chose at the beginning. While this solidifies the type of manager you want to be, it also detracts from experimenting. Preferred tactics and playing styles are also set from the offset. It doesn't make sense to assign these skills before they've been proven. If you scour the world looking for new talent, it makes sense to earn attribute points in judging player ability and potential. If you are a tactical mastermind who gets results based on how you arrange your stating line-up you should be rewarded with a high tactical knowledge rating.

football manager 2016 challenges

Something that does have an impact is the choice of preferences that directly influence coaching and tactical abilities.

football manager 2016 challenges

#Football manager 2016 challenges skin

The models are bug-eyed and eerily non-human, you can modify height, weight, gender, skin colour, but as your appearance is only ever seen as a minuscule blocky figure patrolling the technical area on match days, it's a feature that has little importance even if we don't mind its inclusion. While there are virtues here - FM has always been as much about role playing as it is a management sim - its inclusion is utterly superfluous. Modifying the appearance of fictional managers is pretty amusing.










Football manager 2016 challenges